The Rockstar Games appear to have teamed up with the local Scottish studio, Ruffian Games , GTA 6. to help Grand Theft Auto and Red Dead Redemption developers work on some “unspecified titles”.
The studio is best known for its recent work porting Halo Reach on Xbox One and PC with 343 Industries.
Previously, it was the team that released Crackdown 2 in 2010 and helped ship Kinect Star Wars, Halo: The Master Chief Collection and Crackdown 3: Wrecking Zone.
The studio has been around for quite some time now, so we’re sure they’ll benefit a bit more from the Rockstar studio as a whole.
But exactly what?
Well, first of all, Ruffian says he advertises several vacancies for engineers to join the studio, focusing particularly on roles such as “senior, UI, systems, graphics and game script “.
Ruffian also confirmed that it was “permanent positions” for games being produced “and the studio will soon seek more people in other disciplines.
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When will GTA 6 be released?
The job listing also provides some clues about the platform on which the job might be involved, suggesting that the role requires “a generalized experience in multiplayer action games developed for PC, Xbox One, PS4 and Future Platforms. ”
That sounds exciting, as the project – whatever it may be – could possibly come on PS5 and Xbox Scarlett at 39.
Why would the team need other widespread experience of future platforms, if everything they work on does not reach these platforms at all?
It is not yet clear what these future projects might be – yes in the plural – but we would imagine that it is not GTA 6 that we do not plan to launch before good years and certainly not on the existing console market.
There is also a question mark on Bully 2. that has long been rumored to come back, bu t could also be dead in the water.
At least according to recent sources that reportedly told VGC earlier this month that Rockstar New England had put the development of Bully 2 on hold.
Although we were not ignoring on the possibility that the rest can be taken elsewhere – perhaps even to Ruffian?
Otherwise, Ruffian may oversee additional work on Rockstar’s existing intellectual property, such as GTA 5 and Red Dead Redemption 2, both of which have a thriving online community.
This would at least allow Rockstar’s core teams to focus on developing new titles for the future.
After all, we certainly know that Rockstar’s parent company, Take-Two, wants to see its biggest franchises publish games more frequently.
Speaking with GamesIndustry.biz, Take-Two CEO Strauss Zelnick said that games like Red Dead Redemption 2 – had gone through an eight-year development cycle – were probably “too long”. .
“[…] Our ability to make permanent contact with consumers has [resulted in] a little less pressure to come onto the market with a brand new title, but we find this intersection between the time that We need our creators to do the best job possible in the sector and to meet the expectations of consumers, recognizing that the anticipation of buildings is a good thing.
“And we believe that the titles to the rest are a great thing. 12 years ago, I was a little weird when we said we did not think it makes sense to annualize non sports titles, and now most people would be disappointed. ;agreement. But I think eight years is probably too long. ”